Mastering Kiting in Tower Rush

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In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.

Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.

The Center Pull

By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.

To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.

  • Practice the timing in friendly battles.
  • Buildings have a larger aggro radius.
  • Use cheap troops like skeletons for single-target attackers.

Advanced AI Manipulation

Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.

This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.

The Bait Best Target
Cheap Tank Melee swarms, heavy single-hitters, slow-moving bruisers
Skeletons They force the enemy to stop and attack three separate times

The Psychological Impact

Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.

You dictate exactly where the enemy moves, effectively taking control of their army away from them.

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