While aggressive, damage-dealing Champions often get all the glory, defensive heroes are the true backbone of many top-tier decks.
Choosing a defensive champion forces you to play a more patient, analytical game, focusing on counter-attacks rather than brute-force assaults.

The Unmovable Objects
Unlike offensive tanks that target buildings, these defensive walls usually target enemy troops, ensuring they engage the threat immediately.
The key to using these heroes is placing them exactly in the center of the arena, dragging the entire enemy army into a massive clump.
- Never waste their ability when they are at full health facing a single enemy.
- The champion absorbs the hits while a musketeer or flying machine deals the actual damage.
- Space your placements carefully.
The Backline Masters
For players who prefer finesse over brute strength, ranged defensive champions offer unparalleled utility and board control.
The Golem melts in seconds, and because she was invisible, she takes zero damage from the enemy’s supporting spells or troops.
| Hero Class | Primary Use |
|---|---|
| Ranged DPS | Shredding massive, slow-moving tanks from a safe distance before they can reach the tower |
| The Summoner | Creating infinite cheap distractions to completely halt single-target attackers like the P.E.K.K. In case you have any concerns concerning where along with the best way to make use of tower rush, you are able to contact us on the web-page. A |
Building Around Your Defender
Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.
It is not as flashy as a massive beatdown push, but it is incredibly consistent and frustrating to play against.