Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game’s combat system.
This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.
Assassinating the Backline
You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.
The most reliable way to achieve this is by using specific ‘assassin’ units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- Never let a Battle Healer continuously strike a target.
- If you drop it too early, their tower will kill your assassin.
- A Zap removes a shield instantly, allowing your Mini P. If you have any questions relating to exactly where and how to use tower rush, you can get in touch with us at our internet site. E.K.K.A to land a lethal blow.
Dealing with Clone and Rage Synergy
When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.
Cloned units always have exactly one hitpoint, regardless of the original unit’s health, making them incredibly fragile to any form of area damage.
| Threat Level | Mechanic | How to Stop It |
|---|---|---|
| The Melee Healer (e.g., Battle Healer) | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Temporary Protection | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Cut off the head of the snake, and the body will quickly wither away.